What is Mossdome: Chambers of Myth?


What is Mossdome: The Chambers of Myth?

Mossdome is a top down, 2D, small-scale indie game project, where the player explores a randomly generated world, fights monsters, discovers structures, and, most importantly, can build whatever they want out of tiles, as well as create items like tools and weapons. In general, the player can do basically whatever they want. While the game is still in early stages, I am actively developing the game in the GDevelop engine. Currently, you can download the game from the Download Hub and play it. Read up on my posts for the most recent developer information!

Important Post

Game's Dead

Wednesday, February 26, 2020

Version 0.0.3: Now Released!

Mossdome: The Chambers of Myth v0.0.3 is now released!

In this update listen to some sounds when placing and destroying tiles, new tile textures, tile layering, and more! go to the changelog for more info, found in the download hub!

Tuesday, February 25, 2020

Tile Ordering

Currently, I am working on adding the layering of tiles. what this means is that tiles can either be on the floor level, the wall level, or the ceiling level. Both floor and ceiling do not have collision with the player, while the wall level does. The difference between the floor and ceiling level is that the ceiling is layered on-top of the player, which can serve as a decorative touch to buildings. A floor tile is similar, however it is underneath the player, and also is decorative. I expect to be releasing v0.0.3 soon, likely with a few days!

Sunday, February 23, 2020

Welcome to the Mossdome Dev Blog!

Hello, if your reading this thanks for at least reading about my game! if you are interested in playing the game, go to the Download & Play section. Please report bugs, performance issues, or feature requests in the comments!